Joined on 5/18/15
I played it a little bit, i think the lucky element is fun, but for something as critical as attack maybe it does get tedious.. oh well, i don't mind shelving games if i dont have confidence in them, because they are most always a good learning experience to something better just around the corner.
Yeah, this is pretty much my thinking, I learned a lot, both about game design and the Godot engine, so I’m not too sad to bin it. There’s something in it I’m sure, but I’m no longer gonna stress about it!
Rest in power.
i was going to suggest making the gambler's falacy real, but you can't really call it lucky knight if that happens, can you?
anyway, I hope the gauntlet goes well. good luck there!