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Pixel Mania! Helps & Tips

Posted by blit-blat - January 23rd, 2023


iu_875523_5395072.png


WARNING: spoilers below!




ACCESSING PROTO-WORLD


Hint #1: Read the game description and look at the letters in bold


Solution: The letters spell out "AVOID THE EXIT"


Complete solution:


After collecting all the coins in a level, DON'T head for the exit. Eventually a drone will spawn and try to attack you. Line up the drones attack with the stone blocks - two hits will destroy them. Head down the gap to enter Proto-World

iu_875524_5395072.png


Alternative method:


At any point in the stage you can repeatedly jump on the stone blocks to damage them. Eventually they will break.

iu_875525_5395072.png




GOLDEN PIXELS


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World 2-2, drop down this pipe


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World 4-3, re-enter Pixel Mania! from Proto-World


iu_875528_5395072.png

Take the high road and double back when being chased by the Code Monster


iu_875529_5395072.png

In Proto-World, jump up the hidden blocks either side of this huge tree


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In Proto-World, follow this hidden path...

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jumping over hidden obstacles as you go. Follow the path up, round and drop down to the Golden Pixel.


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In Proto-World, the top right corner, drop down and hit these invisible blocks from below. Then make your way back round and collect the Golden Pixel.



FETCH QUESTS


In Proto-World, several NPC (the pink guys) will have food items appear above them when you approach. Find that item and return them with it to complete the quest. All food items are hidden in Proto-World



CODE MONSTER BATTLE


The Code Monster has 3 attack modes; a straight line (SL), aimed (A) and random (R). It always starts with SL before going to either A or R and then back to SL, and so on.


During SL there should be one or two gaps to fit through. The code blocks fired at you block your bullets and don't harm the Code Monster, so staying in the middle of gaps for as long as possible is key. To that end you want to fly as far left as you can to give your self more reaction time.


For A you want to go to the very top of the screen and then after a moment to the very bottom and then back up. This should give you enough time and space to avoid everything. Again flying as far to the left as possible should give you more thinking time.


For R try and stay in the middle and move round in circles avoiding stuff. If possible avoid the edges as this is likely to lead to you being blocked in. As the projectiles are aimed randomly you experience my vary! Good luck!



A+ WALKTHROUGH


Play the game normally, until level 4-3.

Collect all the coins and then enter Proto-World

In Proto-World, collect all 11 Gems, complete all 4 fetch quests, and the Golden Pixels

Re-enter Pixel Mania! via the pipe and collect the last Golden Pixel.

Return to Proto-World, purchase the spaceship and destroy the Code Monster.


N.B. The above must be done WITHOUT using any continues.


8

Comments

Nice :D

it's verry cool see the "behind the scenes" in some screenshoots

this post concludes that i'm bad at space shooters games, because there is no hint about that

Haha, it's mostly just move-move-move until the Code Monster dies! I have added some tips though explaining the different attack patterns. Hopefully this helps!

Any jumps when going down. I just kept fall down all the times from the edge of the platforms.
Above was also problematic at times, as I would try to move to the edge of a platform and jump but would fall.

Some of the medals seem broken - I think I met the criteria for Drone Wars and all the fetch quests, probably plus another golden pixel or two, and yet I refreshed and they weren't unlocked. Can you take a look at that?

They should all be working fine, I (and others) have unlocked them all. Someone created a helpful video guide to getting the A+ rating: https://m.youtube.com/watch?v=xPA_yrn146A

What browser and OS were you using though? Could be that something doesn’t work on certain combos.

@blit-blat Forgot to answer that question. I'm on a Mac using Brave Browser (Chromium based).

I also found a way around the issue I was having - instead of refreshing the page to see if the medals had updated, I went to my medals page and the entry for the game and refreshed that, so I could still run the game.

Glad you got it sorted in the end! If it’s chromium based I would have thought it would be fine, but I’ll have a little look to see if I can see anything. One thing I have noticed with all my games, is that medals don’t unlock until you refresh the page - I’ve seen other games unlock medals without refreshing. I assume this is due to how the NG API is implanted in Godot.